About
I believe that there is a point where creativity and logic fuse beautifully; where the ingenuity behind a groundbreaking idea meets the technical knowledge needed to execute it. This is the place in which I thrive.
In 2013, I completed a Bachelor’s Degree in Digital Art with a concentration in 3D modeling and animation from the University of Tampa.
As a test engineer at Microsoft, I worked on a variety of games and platforms including Xbox, PC, Android, iOS, and Windows Phone.
In December of 2020, I graduated from the University of Washington with a Bachelor’s Degree in Applied Computing from the School of Computer Science and Software Engineering.
I am currently pursuing opportunities to use the skills I have developed in software engineering, digital art, and game development.